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PORTFOLIO

A selection of projects highlighting my programming skills and experience 

Art of Thievery: A Silent Heist

Forsbergs School Project

3rd Person Action Stealth Game

Unreal Engine 5.2 / Unreal Engine Blueprints

Team: 4

Duration: 5 weeks

Role: Player character mechanics, NPC mechanics, Animations, NPC AI, Stealth system.

Sk8 Escape

Forsbergs School Project

2D Endless Runner Platform Game for Mobile

Unity Engine / C#

Team: 18

Duration: 6 weeks

Role: Integration and data persistence. Save player stats to json file. Save audio settings. Unit Testing of saved / retrieved data

Bob the Intergalactic Bog Cleaner

Forsbergs School Project

2D Top Down

C++ / SDL

Team: Solo

Duration: 2 weeks

Role: C++ specific coding practices, references, pointers, header files, sprite sheet animations

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MeadowVille

Forsbergs School Project

Top Down Cozy Casual Strategy

Unreal Engine 5.2 / Unreal Engine Blueprints

Team: 4

Duration: 10 weeks

Role: NPC mechanics, Animations, NPC AI, Quest System, Events System, Audio Manager.

Game Jamming

Game jams are intense events where participants create video games from scratch within a short timeframe, typically ranging from 24 to 72 hours. Think of them as hackathons but for game development!

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